Minggu, 25 Februari 2018


What Is MarkSpace

at times I will address MarkSpace to you,
A twin revolution has been born in favor of man in our present world.

One is the internet. According to Wikipedia.org, the history of the Internet began in the 1950s with the development of electronic computers. The first concepts of WAN connectivity emerged in several computer labs in the United States, United Kingdom and France.

At first, the internet was not available in every part of the world. Thank God it's everywhere today. From portable devices to laptops and desktops, to communities and villages in the far away continent, the Internet has become a lifestyle you can not do without. From the corridor of the banking and financial industry to the transition in the market environment, the Internet is used enormously. From lectures on students, professors to students, the importance of the Internet can not be overemphasized.

The second good that the world economy takes as a medium of exchange is what is known, used, or referred to today as the cryptocurrency or crypto-economy; a medium of exchange that has now spawned a grandson called Freelancing on the Net, which gives the average person the privilege of offering creativity in the form of articles, video advertising, and other media in exchange for money, thereby combining creativity with wealth creation. Cryptocurrency or crypto-economy through blockchain technology.

Like the twin brothers and sisters who were separated at birth, the Internet and 3D / Virtual Reality must be united in their right place so that their use can be maximized by using crypto-currency with blockchain technology. The only platform for this union is the MARK.SPACE.

To uphold and realize a grand vision, democratic principles must be taken up. "For the people and the people" worldwide.

MARK.SPACE thus provides the platform for the future, where the Internet will face reality. Communication is achieved via 3D / VR environment and technology. Users of the Internet can create and customize their own individual content anywhere in the world.

The goal of MARK.SPACE is to provide a platform to create and use VR / 3D projects easily and at no extra cost. So we have the pleasure to see everything on the screen of your devices as real as possible.

In the natural way of human productivity, it takes nine months for a child to come out, but the MARK.SPACE platform has invested 2.5 years of hard work to bring this idea of ​​virtual reality to the world.

At the beginning of the VR it was an expensive technology and therefore the acceptance rate dropped. In addition to the low acceptance rate, there was another challenge to the need to be in a comfortable and secure location to use the devices, but these challenges have now passed.

The expert group MARK.SPACE has worked tirelessly around the clock to overcome these challenges by creating the M1 platform. (See the DEMO at http://demo.mark.space/ Now you can bid;

· Say goodbye to downloading an / unnecessary program

Say goodbye to big budget devices

Farewell to surfing the net

· Welcome to MARK.SPACE VR / 3D technology, where you are around

, Golfing the world and seeing everything so real that you can not imagine.

· Welcome to MARK.SPACE, where social networking meets e-commerce and e-commerce meets virtual reality with blockchain technology.

Undoubtedly, there are many VR platforms in confidence; None is comparable to the M1 technology created and offered by MARK.SPACE. One good news from the MARK.SPACE platform is that a working prototype has been pre-established for a social platform where a single user can customize or edit their own virtual space and add desired content, such as YouTube videos, Instagram photos , , Audio and text etc.

To pass the test of time, one of the goals of MARK.SPACE is to realize the implementation of a complete decentralized system for the benefit of users and investors. Decentralized in the sense that an individual has the freedom to operate his system as desired, but this goal can only manifest after the token sale.

MARK.SPACE also introduces MARK ECOSYSTEM. This corresponds to the real world economy, which is based on demand and supply. The ecosystem will therefore include the following sectors:

Content Creation: If you've always dreamed of creating VR content, The MARK ECOSYSTEM is the platform that is used to provide users with all the tools needed to create VR content.

Distribution of services: As in the real economy, MARK ECOSYSTEM will offer a MARK shopping area. This is used for the distribution of goods and services, buying and selling goods that are produced in the real world economy. On this platform, freelancers also benefit from the virtual platform in the sense that they can own a personal virtual office to promote and sell services to investors and project developers. Imagine a world where advertising can be placed on sidewalks or streets to the most common areas.

Distribution of Wealth: For a system to be balanced and operational, there must be an effective distribution of the right content. So, when wealth is acquired but not distributed, there will be no economic equilibrium, since MARK ECOSYTEM is just like the real estate of the world, the virtual locations of individuals will gain in value over time, due to scarcity, but also dependent from the level of the owner. Creativity in terms of design and content, attracting visitors.

Transparency is an aspect of any economy that is scarce in our world today, but a VR business in the MARK shopping district will be transparent, the user will be able to appreciate the transparency in all transactions performed as profit and loss, balance sheet and cash flow , is made available to all. This will continue to create confidence and the accumulation of wealth can be maximally distributed. No individual wants to invest in a platform based on lies that sets the truth free, on this platform both investors and freelancers, producers and consumers will have their own contribution to the platform's individual and collective growth, because the level of transparency, on which the MARK.SPACE platform is based.

Distributed Rendering: As I mentioned earlier, I see MARK.SPACE apply the concept of true democracy on this platform. Miners who considered them irrelevant are brought on stage to benefit from MARK ECOSYSYTEM as well.
Due to the nature of the platform and the goal to do the best for less, MARK.SPACE uses these tools to achieve its goals:

HTML5: The best and newest of the HTML standard
JavaScript SS3: To enable interaction on the site, for example: games, replies, when keys are pressed or data is entered, etc.

Soundness: Best programming language for writing and implementing Smart Contracts on different blockchain platforms
Ethereum: Similar to solidity in function, a decentralized virtual Turing machine is to provide JS Web3.js, Mark.js (internal MARK framework) IPFS, etc.

Definition of selected terminologies:

VIRTUAL REALITY by techtarget is a computer-generated simulation of a three-dimensional image or environment that can seemingly be physically or physically interacting with a person using special electronic devices such as a helmet with a screen inside or gloves with sensors.
3-D means three different dimensions; Depth, width and height. Displays an image or element in a form that appears to be physically present with a particular texture. Essentially, it allows objects that appear flat to the human eye to be displayed in a form that allows them to represent different dimensions.
In summary, MARK.SPACE is a platform where nobody stays in the cold. For the investors there is something to win, for the freelancer there is something to win. Whatever services you sell, with the MARK.SPACE VR / 3D technology, MARK. ECOSYSTEM, real experience will be the endpoint. There is something for everybody.

During the crowdsale, 1.17 MRK tokens are available, with the initial MRK token price at ETH or BTC being set at the equivalent of $ 0.10.

Then the open pre-token sale started on October 24, 2017, but will last until November 17, 2017. The token sale starts on 21st November 2017 and lasts until 21st December 2017.
You are welcome on board.

Join the ICO on November 21, 2017.


MARKSPACE CROWDSALE

Minimum and maximum contribution for investors are 0.001ETH and 10,000ETH, respectively, with a total token supply of 3000000000. Token sale will be done in 2 stages; hard-cap stage where $35million will be sold and will be stopped once this value is achieved, and soft-cap stage which will hold in 2019. The starting price of token sale will be $0.10 ETH or BTC, and 985 million MRK tokens will be sold during the crowdsale.

FUNDRAISING

On October 31, 2017, open token presale will start which will run till December 28, 2017. On January 23, 2018, ICO will start and will run till February 28, 2018. The maximum transaction size is 10,000 ETH.

ROADMAP

2015

(May – June) - Idea formation, MARK.SPACE concept development

(July – September) - Marketing research, hypotheses confirmation

(October – December) - Functional requirements definition, team formation

2016

(January – May) - Development of Alpha-version engine

(June – August) - Launch and test of Alpha-version (Shopping district only)

(September – November) - Launch and test of Beta-version (Shopping district only)

(December) - Launch Road Show platform for fashion brands

2017

(January – May) - Launch E-commerce platform launch with fashion E-commerce proof of concept

(June) - Launch Alpha-versions for Residential, Business and Community districts

(June – July) - Development of concept and roadmap for decentralization of MARK.SPACE platform

(August – September)- Selection of blockchain technologies for MARK.SPACE platform

(October) - Whitepaper announcement

(November – December) Pre-ICO and Constructor launch

2018

(January – February) ICO (STAGE 1)

(April) - Start virtual estate / UNIT sale

(July) - Blockchain implementation

(October) - Launch Residential district

(November – December)- Launch Shopping district

2019

(January) - ICO (STAGE 2)

(March)- Launch Business district

(September) - Distributed rendering

(December)- MOSL language available to developer

2020

(February) - Launch Community district

(April) – Internal advertising network launch

MARKSPACE EXECUTIVE TEAM

YANA KONTOROVICH - CEO & Founder

EVGENI MALKIN - Co-Founder and owner of 2 virtual spaces within the platform

DENIS POLULYAKHOV - Managing Partner

OLEG ERSHOV- Managing Partner

VLADIMIR SHLIAPIN – CTO

VLADISLAV UTUSHKIN - Marketer, Entrepreneur

ALEXANDER SHTANKOVSKY – Head of Developers, IT-developer

SIRUZ FARAMARZ - Head of VR & 3D Department

For more information about Markspace, please click on the following links given below;

For more information visit:

Details Information:







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